﻿//*****************************************************************************
//
//  Silver Games - Checkers
//  Copyright © 2009 Randi Relander
//      <rjrelander@users.sourceforge.net>
//
//  This program is free software: you can redistribute it and/or modify
//  it under the terms of the GNU General Public License as published by
//  the Free Software Foundation, either version 3 of the License, or
//  (at your option) any later version.
//
//  This program is distributed in the hope that it will be useful,
//  but WITHOUT ANY WARRANTY; without even the implied warranty of
//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//  GNU General Public License for more details.
//
//  You should have received a copy of the GNU General Public License
//  along with this program.  If not, see <http://www.gnu.org/licenses/>.
//
//*****************************************************************************

using System;
using System.Windows;
using System.Windows.Controls;

namespace Checkers.Client
{
    public partial class DialogTitleScreen : UserControl
    {
        public DialogTitleScreen()
        {
            InitializeComponent();

            if (App.Current.IsRunningOutOfBrowser)
            {
                mBackground.RadiusX = 0;
                mBackground.RadiusY = 0;
                mClip.RadiusX = 0;
                mClip.RadiusY = 0;
            }

            mCopyright.Text = App.Copyright;

            mFadeOutAnimation.Completed += new EventHandler(mFadeOutAnimation_Completed);
        }

        public void FadeIn()
        {
            mFadeInAnimation.Begin();
            Visibility = Visibility.Visible;
        }

        public void FadeOut()
        {
            mFadeOutAnimation.Begin();
        }

        void mFadeOutAnimation_Completed(object sender, EventArgs e)
        {
            Visibility = Visibility.Collapsed;
        }
    }
}
